![]() I think that covers everything in this update. However, in a future update, these items will activate themselves. For, now this is the only way to activate these items. ![]() Inspecting the Bag-O-Bugs when you've gone down the corruption paths will lead to the new scenes. ![]() When you open your inventory, you'll have the option to inspect a prize. This prize can be won from the Quick Shot minigame when you score between 30-60 points. The reason for this is to support multiple parasites to the same body part.įinally, I've implemented a scene for one of the parasite prizes in Chitinous Carnival. However, I'm planning on implementing a new system that can handle parasites more dynamically. The option becomes enabled after your LUST is greater than four and can trigger two new scenes depending on what you are infested with. Moreover, this also brings the ability to relieve yourself. The effect increases with the duration you've had them. Additionally, parasites will start to affect your LUST state as you explore the carnival. This system lets you view how your parasites are developing. Next, this build introduces a basic parasite system. Furthermore, this sequence introductions a character you'll see throughout the game. It replaces the message from me after completing that attraction. This sequence is played after completing the funhouse. However, the next update will bring the ability to overwrite and delete saves within the game.Īdditionally, this update adds the final section to the introduction. Currently, the save menu is very much "the bare minimum". You can even load a save from the main menu. The save system will allow you to easily jump to sections you'd like to revisit. The first thing I want to highlight is the save system. Yo yo, it's here a new release of Chitinous Carnival. If you like my work and would like to show support,Īnd enjoy access to early build, weekly devlogs, and more!
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